Programing Concepts
Fundamental Programming Concepts: The Core Toolkit 🛠️
1. Variables and Data Types
These concepts handle how information is stored and categorized within a program.
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Variables 🧩: These are named containers that store values. Their contents can change as the program runs.
Example: Assigning values to variables.
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Data Types 🔢: Classifications that tell the computer what kind of data a variable holds (e.g., number, text, or true/false). Type Casting is converting a value from one type to another.
Example: Different basic data types and type casting.
2. Control Flow
Control flow structures dictate the order in which code instructions are executed, enabling decisions and repetition.
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Conditionals ⚖️: Statements (
if,elif,else) that allow your program to make decisions. A block of code runs only if a specified condition evaluates to True.Example: The
if/elsestructure. -
Loops 🔁: Structures used to repeatedly execute a block of code. A For Loop repeats for a set number of items, while a While Loop repeats as long as a condition is met.
Example: Repeating an action using loops.
3. Reusability and Organization
These concepts allow developers to segment code into manageable, reusable chunks.
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Functions ⚙️: Independent, named blocks of code designed to perform one specific task. They often take inputs (arguments) and can return an output.
Example: Defining and calling a function.
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Methods 🧰: Functions that are attached directly to an object or a data type (like a string, list, or custom class) and perform an action relevant to that object.
Example: Using a built-in string method.
4. Data Structures
These are efficient formats for organizing and storing collections of related data.
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Strings 📚: An ordered sequence of characters used to represent text. You can access individual characters by their position (index).
Example: Accessing and manipulating strings.
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Lists/Arrays 🧱: An ordered, indexed collection of items. In Python, a List is dynamic and mutable. An Array is often used in other languages for a fixed-size collection of the same type.
Example: Creating and modifying a list.
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Dictionaries/Maps 🗂️: Collections of data stored as key-value pairs. They are used for fast lookups using the unique, descriptive key instead of a numerical index.
Example: Defining and accessing a dictionary.
5. Object-Oriented Concepts
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Classes and Objects 📦: The basis of Object-Oriented Programming (OOP). A Class is a blueprint for creating things. An Object is a specific instance (a concrete item) created from that blueprint.
Example: Defining a simple class and creating an object.